The match of music to the game really turns what would otherwise be "just another platform puzzler" into a cute little game with lots of ambiance. I love the detail work on the characters and tiles despite the limited palette. It shows a degree of care and polish that is rare in games made for jams.
My only complaint is that the room with 5 blocks seems to be impossible. I have 2 secrets, I've managed to completely leave the map with block-hackery, I've talked to the guy who says it's been a long time since he got visitors, I've tried bringing in blocks from other screens...
Nothing is working. Is it impossible or a bug? Or am I missing something obvious? Or is it not even a trick, and I just can't solve puzzles? :(
Anyway, it's the little things that keep me playing. The puzzle elements may not be innovative, but the lines when he jumps, the puffs of smoke...it's those things that make the game scream out how polished it is, despite how understated those effects are. Truly a work of art.
And a work of frustration, for me. XD